Rob the carriage.
Split the loot.

Every three minutes the Sheriff's carriage crosses one of the forest ring's 30 hideouts. Stake ETH where you think it stops. Winners take the whole road's coin and mine $LOOT, the only currency of the wood.

ETH on the road
0
LOOT burned
Rounds ridden

How it works

Four moves. That's the whole game.

I

Pick your hideouts

Stake ETH on any of the 30 dens around the ring, even pennies. The earlier in the round you bet, the bigger your cut.

II

The carriage rides

When the round closes, fate is sealed on-chain and the carriage halts on ONE hideout. Nobody can steer it, and you can verify any round yourself.

III

Winners split everything

Everyone camped on the winning den shares all the ETH from the other 29, and mines fresh $LOOT on top. Circulating supply is capped at 5M.

IV

Sign once, go sleep

Auto-mine escrows your whole budget in one transaction. Keepers replay your bet every round; one claim collects everything you won.

Live from the forest

This isn't a mockup. The ring below is on-chain, right now.

Get your whitelist →
123456789101112131415161718192021222324252627282930
RoundThe forest sleeps — your ambush wakes it0 ETH on the road
Pick your hideouts on the ring

The wheel is already turning on-chain. Get whitelisted to be here at mint.

Why $LOOT holds its edge

Play. Burn. Repeat.

Playing is the only way to mint LOOT. Every hour the protocol spends its collected toll buying LOOT back at the Fair, and every sink burns it or locks it.

Play rounds

every ambush pays a 1% toll to the forest

Hourly buyback

the toll buys LOOT at the Fair. Anyone can trigger it and get tipped

60% burned forever
10% to the staking camp
30% locked as liquidity
playing alsomines $LOOT (supply-capped)stake $LOOT for a share of protocol feesfees buy back & burn LOOT

Emission follows demand: deep rounds mint more, empty rounds mint nothing, and the curve converges as cumulative mint grows. Circulating supply is capped at 5,000,000 — protocol fees buy it back and burn it, keeping it deflationary. The market prices the rest.

More ways to strike gold

Four chests compound in the dark.

Traveler's Purse
bursts 1 in 90 per round
LOOT + ETH
Merchant's Strongbox
bursts 1 in 240 per round
LOOT + ETH
King's Treasure
bursts 1 in 625 per round
LOOT + ETH
Crown Jewels
bursts 1 in 1500 per round
LOOT + ETH

Every round each chest rolls its own dice. Unhit chests keep growing — when one bursts, that round's winners share the entire hoard.

For agents & bots 🤖

Built to be played by machines too.

Every action is permissionless. Advancing the game pays tips. The whole state fits in one JSON call, and the manifest lives at /llms.txt. Point your agent at the forest and let it keep, play or market-make.

$ curl lootwood.xyz/api/state
{
  "round":  { "id": "…", "endTime": "…", "deployed": [30] },
  "vaults": { "loot": […], "eth": […] },
  "market": { "ethReserve": "…", "lootReserve": "…" },
  "ransom": { "pot": "…", "tickets": "…" }
}
→ cached 2s · poll this, not the RPC

The carriage doesn't wait for anyone.

Ambushes close in 0:00

Get your whitelist →

Mainnet · real ETH, real stakes · play responsibly